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# remember
when the sewage pipe crashes through the ceiling and looks like an alien?

Nearly cacked m'sen
(, Tue 15 Apr 2008, 15:41, archived)
# oh lordy yes
and "fuckshitfuckshitwhat'sthatbeepingnoise?fuckingmotionsensor.why'reyoubeepingatme?fuckshitshititsontopof me" blamblamblamblamblam "fucking water pipe... phew..... arghfuckfuckfuckfuckfuck"*dies*
(, Tue 15 Apr 2008, 15:46, archived)
# good times
(, Tue 15 Apr 2008, 15:47, archived)
# I love the way
that for the entire first 2 levels of the marine campaign, there's no actual enemies, but I still ended up using most of my ammo shooting at shadows, pipes, swinging chains etc.

Perfect use of atmosphere.
(, Tue 15 Apr 2008, 15:58, archived)
# innit? then when enemies appear you're guard is down and you get your face eaten
the alien campaign was superb as well, though i had to occasionally stop playing as gravity slowly stopped making sense. the predator campaign was sorely lacking I felt though
(, Tue 15 Apr 2008, 16:00, archived)
# That was a fine game
some really memorable work

Could do with a new avp really.
(, Tue 15 Apr 2008, 16:06, archived)
# I've never really bothered playing the scary games, Doom 3 etc.
Mainly because I find the actual gameplay incredibly boring. On the otherhand though, Black played almost the same except instead of running around bleeding to death and desperately looking for ammo when monsters are right 'up in your grill' it was armoured people with shotguns instead.

That used to literally make me have panic attacks at times.
(, Tue 15 Apr 2008, 16:16, archived)