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# Well that's your fault for using an awful file type.
.Ogg's are nasty things.
(, Sat 26 Apr 2008, 20:41, archived)
# I REALLY LIKE OGG
Actually I do, because I'm a nerd. (The real reason is I knew the machine at work here wasn't going to be able to play MP3s and I didn't have an MP3 player at that point so I ripped to OGG. I'm fucked if I'm ripping my entire CD collection again so I'll just have to slowly and painfully convert the lot across.)

I'd like iTunes too, if it liked OGG. But it doesn't. Bad iTunes.
(, Sat 26 Apr 2008, 20:47, archived)
# Oggs are great unless you actually want to play them because the codecs seem to slow things down considerably.
Game developers use them loads because you don't have to pay for the rights though.
(, Sat 26 Apr 2008, 20:53, archived)
# Never noticed any slowdown
even on my old AMD 500Mhz machine which played them fine through Winamp. The support on MP3 players is wank though, I think iRiver are still the only ones with support out of the box and apparently that's crap. If I could rip my collection again though I'd do it to MP3.
(, Sat 26 Apr 2008, 20:57, archived)
# That would be the main reason for my hypothesis that it slows the fuck out of things.
Because otherwise why would mp3 players not support it when it's open source?
(, Sat 26 Apr 2008, 21:01, archived)
# I've got no idea at all
I did come across some firmware patches for a load of different players that gives them OGG support, though, so it's far from impossible. Doesn't work for mine, unfortunately.
(, Sat 26 Apr 2008, 21:07, archived)
# market "penetration"
mp3 was around long long before ogg

and people is used to it, and folk is used to paying and blaa blaa

and if you make a media player these days, it has to play mp3, there's just no way around that everything else is pretty much secondary
(, Sat 26 Apr 2008, 21:20, archived)