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# wonderful modeling
not too sure about the caustics(shadows?) tho. they should blur as they get further from the object.

also try and disguise the highlight somehow, it looks CG as it is.
(, Wed 25 Jun 2008, 16:05, archived)
# Sadly, it wasn't fully finished
when the renderer quit/crashed out, as all the post processing hadn't completed. :(

What's GC?

Edit: Ahhh - with you. :)
(, Wed 25 Jun 2008, 16:08, archived)
# Computer Generated
as opposed to realistic
(, Wed 25 Jun 2008, 16:11, archived)
# You out-ninja'd me
But the point is well taken - you're quite right.

I'm just intrigued messing around with refraction of light sources through glasses and the like.

/deeply tedious blog
(, Wed 25 Jun 2008, 16:13, archived)
# always a fucker to render am glass
especially thick glass
(, Wed 25 Jun 2008, 16:55, archived)