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# On the 360 version myself...
First run through - only discovered it a couple of weeks back. Being all goody goody at the moment but can't wait to go through it again just being a complete fascist!
(, Mon 21 Jul 2008, 14:35, archived)
# hehehe, yeah, I've yet to run through as the "bad" guy sort....
still... Might try it in a little while after I've completed STALKER: SoC again
(, Mon 21 Jul 2008, 14:51, archived)
# Having played both through once each
and then messed about with them,

Stalker: SoC is (I reckon) the better game. More immersive.

I enjoyed the plot of MassEffect, but that wouln't change measurably on another play-through, despite the various unlockable bonussy things and challenges. And it massively fucked me off that they made lovely characters, a great plot, a variety of good alien races with decent back-stories and 39 land-on-able planets, and then populated those planets with exactly 3 duifferent building floor plans, all of them human.
(, Mon 21 Jul 2008, 15:10, archived)
# that is very VERY true... hopefully this will be fixed with the two sequels
(, Mon 21 Jul 2008, 15:30, archived)
# This month's PCZone promises a review of the Stalker prequel next month
I am literally beside myself with anticipation.
Literally as in th following diagram, where X represents not-me and 8 represents me.

XXXXXX88XXX
(, Mon 21 Jul 2008, 15:34, archived)
# really? well I gotta grab that then... They better include a freeplay mode this time!
(, Mon 21 Jul 2008, 15:42, archived)
# indeed.
If you could finish the original then carry on freeplaying it would have been tits-out awesome.

I realise that some of the various endings wouln't have allowed that, but still it'd have been ace.

I bet I'll have to upgrade my PC again though.
(, Mon 21 Jul 2008, 15:43, archived)
# heheheh, yup :D
The other thing I wanted, was to be able to actually join any faction, not just do a few missions for them... Although I guess joining Monolith might have created some storyline issues....
(, Mon 21 Jul 2008, 15:46, archived)