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# Nice.
I'm waiting for my friend to get it so we can co-op chainsaw some goddamn locusts or whatever the hell the bad guys are called.
(, Sun 9 Nov 2008, 19:55, archived)
# Locust is correct
(, Sun 9 Nov 2008, 19:56, archived)
# Like it matters, anyway.
I don't think anyone plays Gears of War for its deep and compelling plot and character development.
(, Sun 9 Nov 2008, 19:58, archived)
# i do :'(
Gears 2 has really worked on the storyline this time around
(, Sun 9 Nov 2008, 19:59, archived)
# It was the little things from Gears of War 1.
Well that and the massive things.

Like where were all the other people in a prison overrun by locusts, where was the entire rest of the army? Stuff like that.
(, Sun 9 Nov 2008, 20:09, archived)
# I liked the bits where you see the BOSS MONSTER in plain sight right in front of you
and yet you can't do anything to him, even when he's killing plot characters. Right in front of you. And you've been watching and staring at him this whole time.
(, Sun 9 Nov 2008, 20:12, archived)
# "They're too strong. Let's go inside and kill something even bigger and more powerful instead."
(, Sun 9 Nov 2008, 20:15, archived)
# Don't forget to kick down the door to get inside.
Except for some reason this door can't be kicked down by your massive stompy powered boots and you have to summon the invisible invincible robot to do it for you.

Yeah. It's a game for chainsawing things up and blasting off heads, not for thinking about :D
(, Sun 9 Nov 2008, 20:18, archived)
# "I AM THE BOSS MONSTER"
"I AM MADE MAINLY FROM BATS"
(, Sun 9 Nov 2008, 20:00, archived)
# INSTAKILL BATS
USE THE CONVENIENTLY PLACED STRATEGIC PROPANE TANKS TO CREATE LIGHT
(, Sun 9 Nov 2008, 20:05, archived)
# STRATEGIC BAT MALFUNCTION
(, Sun 9 Nov 2008, 20:11, archived)