Renderer is FinalRender for 3dsMax.
Depth of field was done used FinalDOF.
FinalRender can do accurate 'real' depth of field as well - but it takes forever, and is never really worth it in the end unless you are doing extreme effects and/or stills.
ps. I can see your skillz are just fine from your portfolio. ;)
(,
Mon 26 Jan 2009, 18:07,
archived)
Depth of field was done used FinalDOF.
FinalRender can do accurate 'real' depth of field as well - but it takes forever, and is never really worth it in the end unless you are doing extreme effects and/or stills.
ps. I can see your skillz are just fine from your portfolio. ;)