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# Been sodding working on it since last night too.
Fortunated I haven't got round to the marmite bit so I might just do nutella:P
You'd be the one to know. WHen making transparant animated gifs, I take it the only way is to export the frames as images and make individual cells?
(, Thu 19 Mar 2009, 8:46, archived)
# Not sure what you mean....
I use Photoshop and tick the transparency box when I "save for web".

(, Thu 19 Mar 2009, 8:53, archived)
# nononon
For example the MC Hammer one that has appeared on various backgrounds. To make it I'm suggestion you'd have to take each cell and remove the background by hand frame by frame.
(, Thu 19 Mar 2009, 8:55, archived)
# sounds about right
but I do things all the wrong way and am still looking for that magic animation package to solve everything, basically Animator Pro for the 21st century.
I loved Animator Pro, best thing ever, damn you Autodesk, make it again!

Damn you, I'm remembering the good old days now! It had a sprite placing tool, where you could have the whole MCHammer animation as a brudh and you'd just click on each frame and it would paste down the next frame of that animation, painting animations on to other animations, it was so fricking easy!

Does anyone here make their own graphics software, mail me and I'll give you a breakdown of what needs making! we'll be rich!
(, Thu 19 Mar 2009, 9:00, archived)
# Thinking from an engineers point of view the theory is pretty basic.
It's like green screening but in reverse. You'd define an initial target area and palette within that parameter.
Then frame by frame you could define a maximum range of field change therefore eliminating all colours within the palette range and outside the shape definition. After that it's just be about sorting out any common factors in both definitions or writing an equation/code that would clear that up for you.
(, Thu 19 Mar 2009, 9:20, archived)