
Nice,
I'd be interested in seeing the codez if they're available for viewing.
( ,
Fri 8 May 2009, 21:49,
archived)
I'd be interested in seeing the codez if they're available for viewing.

startshape layers
background { b -1 } // although I used { a -1 } for the final render
rule layers {
draw { }
layers { h 50 s .9 x -0.1 a 0.5}
}
rule layers 0.3 {
draw { }
}
rule draw {
arc { }
draw { x 0.6 y 0.6 r 80 }
}
rule draw {
arc { }
draw { x 0.6 y 0.6 r -80 }
}
rule draw 0.6 {
arc { }
}
rule arc {
10* { x -.09 r 12 h 64 } {
CIRCLE { a -0.98 h 184 sat 0.8 b 0.7 }
}
}
rule arc {
10* { x .09 r 12 h 24 } {
SQUARE { a -0.98 h 184 sat 0.3 b 0.7 }
}
}

thanks, I will have a play around.
( ,
Fri 8 May 2009, 21:55,
archived)

size {s 4 6} outside any rules, It'll crop the image to that size, if that's useful to you, or you can change it to tile for a tileable version.
You can also can add x and y to offset where the frame is in the scene.
edit: oh, you can render to alpha'd background? NICE :D
( ,
Fri 8 May 2009, 22:03,
archived)
You can also can add x and y to offset where the frame is in the scene.
edit: oh, you can render to alpha'd background? NICE :D

it seems to tend to overfill the frame.
I'm not actually too worried about the framing of the CF output because I'm taking them into PS afterwards. I'm rendering the CF output at 6000px x 6000px so I have decent image sizes to work with.
( ,
Fri 8 May 2009, 22:13,
archived)
I'm not actually too worried about the framing of the CF output because I'm taking them into PS afterwards. I'm rendering the CF output at 6000px x 6000px so I have decent image sizes to work with.