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# You'd probably have to convert the gif to MOV or whatever, and even then it might turn out a bit dodgy.
Not sure it's worth it.
(, Tue 2 Feb 2010, 20:12, archived)
# hahahaha
ah
(, Tue 2 Feb 2010, 20:13, archived)
# Arf
If only b3ta was real-time
(, Tue 2 Feb 2010, 20:14, archived)