
Maybe it hasn't been released yet.
( , Tue 24 Jul 2012, 10:39, Reply)

I recently tried playing the original again, and it wasn't as good as I remember... Oh, and Syndicate:American Revolt is still impossible.
( , Tue 24 Jul 2012, 10:46, Reply)

was the ability to control each agent individually, with separate commands. I can't imagine it as a FPS, the whole point was that you had overview, but not direct, individual control all the time.
( , Tue 24 Jul 2012, 10:48, Reply)

Wiki says it was well recieved, but I'm sure I heard a lot of negative talk on release...
( , Tue 24 Jul 2012, 10:53, Reply)

Multiplayer though, the easy way to do squad-based tacticals. And there's a lot of tactical play in there, as well as the old 'researching new weapons and abilities', hacking, persuadertron and suchlike.
It does have a bit of a reliance on throwing loads of opposing forces at you, but it does allow sneaky stuff if you're clever.
( , Tue 24 Jul 2012, 13:50, Reply)

The best praise I've seen it given is that it is a very well put together FPS, from a technical standpoint, but with no uniqueness to call it's own. Boring singleplay story and gameplay with a decent 4 player co-op mode.
( , Tue 24 Jul 2012, 14:12, Reply)