

I should have stuck with this one, the other took ages to render and was a bit rubbishy looking.

This one is nicer, it's true.
It's an interesting kind of zoom, because although you're traveling in a straight line, you can't see infinity. (Then again, maybe the sphere things stay still and you move along a spiral.) Shining light through them was a nice idea, shame it didn't work.
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Wed 18 Aug 2010, 0:22,
archived)
It's an interesting kind of zoom, because although you're traveling in a straight line, you can't see infinity. (Then again, maybe the sphere things stay still and you move along a spiral.) Shining light through them was a nice idea, shame it didn't work.

it's not actually moving, the shapes are just getting bigger and rotating.
I was trying to work out how to do a recursive thing like one of yours but it's too much of a headache :D
Also the blackest bit is infinity, the centre of all the objects is 5000 away, might have been nicer if you could see more objects at once instead of them being covered up though.
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Wed 18 Aug 2010, 0:26,
archived)
scale pow(2,n+clock) rotate (19*(2.5+n+clock))
I was trying to work out how to do a recursive thing like one of yours but it's too much of a headache :D
Also the blackest bit is infinity, the centre of all the objects is 5000 away, might have been nicer if you could see more objects at once instead of them being covered up though.