but there are usually a number of ways to accomplish something
almost nothing works globally because if you get one part of the face looking right, then something else gets whacked. I usually make layers of different parts of the face and work with them independently. but that's just me
(,
Tue 26 Jul 2011, 0:36,
archived)
almost nothing works globally because if you get one part of the face looking right, then something else gets whacked. I usually make layers of different parts of the face and work with them independently. but that's just me