

Any quick hints on how to make t-shirt lettering a bit more realistic gratefully received.

You could try using some layer blending modes to try and give a tiny hint of texture under the lettering.
( ,
Fri 19 Aug 2011, 13:47,
archived)

I only learnt the 'multiply' layer blending thing last night and it's already let me down.
( ,
Fri 19 Aug 2011, 13:51,
archived)

and maybe fuck around with the skew/transform/perspective type controls - to break up the linear.
not an easy thing to make look natural tho
( ,
Fri 19 Aug 2011, 14:10,
archived)
not an easy thing to make look natural tho

I tried both of those too.
Make them less opaque - helped.
Mess about with warp/perspective - 'mess' is the right word.
( ,
Fri 19 Aug 2011, 14:26,
archived)
Make them less opaque - helped.
Mess about with warp/perspective - 'mess' is the right word.

( , Fri 19 Aug 2011, 16:23, archived)

Good idea. (I don't know what dodge is but I'll give it a shot)
Thanks that man - wherever you are.
Edit - silly me. Dodge is the opposite of burn. duh!
( ,
Fri 19 Aug 2011, 16:44,
archived)
Thanks that man - wherever you are.
Edit - silly me. Dodge is the opposite of burn. duh!

It lightens things... instead of darkening things....
So in you use it like a zebra pattern in a diagnall across the picture in conjuction with dignall liquify going up and down, in should look a little like bumps and dips in the fabric making it look a little more three dimensionall....
Edits.... you edited as I was replying...!! hahaha ;-)
Double edits... I hoped you marvelled at my spelling as I typed in a hurry.. !!!
( ,
Fri 19 Aug 2011, 16:51,
archived)
So in you use it like a zebra pattern in a diagnall across the picture in conjuction with dignall liquify going up and down, in should look a little like bumps and dips in the fabric making it look a little more three dimensionall....
Edits.... you edited as I was replying...!! hahaha ;-)
Double edits... I hoped you marvelled at my spelling as I typed in a hurry.. !!!