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# it's bloody hard, innit?
(, Tue 22 Apr 2003, 21:53, archived)
# yep
animating the mouth made it even worse.
(, Tue 22 Apr 2003, 21:54, archived)
# yarrrr! threadjack!
can anyone point me towards a good animation package please?
(, Tue 22 Apr 2003, 21:54, archived)
# image ready
bundled with photoshop is bloody good. if ya want something free, i think the gimp does animation
(, Tue 22 Apr 2003, 21:55, archived)
# ->
(, Tue 22 Apr 2003, 21:56, archived)
# hehe
.
(, Tue 22 Apr 2003, 21:57, archived)
# isn't there a jasc one
called animation shop that comes with psp?

failing that, image ready (which i use). i think some people use macromedia fireworks too.
(, Tue 22 Apr 2003, 21:57, archived)
# Yeh
its called Animation shop, got an easy to use wizzard for first time attempts
(, Tue 22 Apr 2003, 22:12, archived)
# Let's
(, Tue 22 Apr 2003, 22:04, archived)
# now that
is how recursion should be done. w/y/h!
(, Tue 22 Apr 2003, 22:10, archived)
# The tricky part
was getting my girlfriend to hold the frame...
(, Tue 22 Apr 2003, 22:10, archived)
# my humble recursive gif

heres my first attempt, didnt find it that difficult to tell the truth
(, Tue 22 Apr 2003, 22:06, archived)
# but
that's very different from what i did. not to sound rude, but that's just a zoom recursion with what, 5 or 6 frames? the hardness lay in having an anim and a zoom and about 16 frames that had to be done by hand...
(, Tue 22 Apr 2003, 22:11, archived)
# You wanna try
getting them to rotate as well...
(, Tue 22 Apr 2003, 22:12, archived)