UV mapped texture onto a cylinder and pull a few faces about to get the shape, then a SimpleDeform modifier linked to an animated NURBS curve.
So there ;)
(
drimble he'd been white, he'd been black,
Sun 20 Apr 2014, 17:16,
archived)
So it's magic, is that what you're saying?
(
mofaha ┐( ˘_˘)┌ ʅ(́◡◝)ʃ,
Sun 20 Apr 2014, 18:51,
archived)
BURN THE WITCH!
(
2 Can Chunder Word to your mums, I came to prod bums,
Tue 22 Apr 2014, 17:39,
archived)