b3ta.com board
You are not logged in. Login or Signup
Home » Messageboard » XXX » Message 1118042 (Thread)

# file size
a tad big?
Try new 'file optimisation' by adobe.
(, Tue 29 Apr 2003, 17:40, archived)
# Size Matters
I brought it down from 388KB to 211KB.

I'll try Adobe...... thnkx
(, Tue 29 Apr 2003, 17:42, archived)
# also look at
number of colours and optimising the parts of the anim before bringing it together.

/top tip
(, Tue 29 Apr 2003, 17:43, archived)
# And making the dimensions a bit smaller will help loads
(, Tue 29 Apr 2003, 17:44, archived)
# you get a exponential benefit I think
or something like that.
ie 20% less dimensions normally gives 35% less filesize.
I guess that there must be a point at which this stops working, but I've yet to take the time to do the research
(, Tue 29 Apr 2003, 17:46, archived)
# It's a square law I think.
Because you reduce the size of the image in 2 dimensions. This is why I post all my animations at 12x12 pixels.
(, Tue 29 Apr 2003, 17:49, archived)
# if only you'd been so prudent with
fluffy kitten :)
I saw the goat site you recommend briefly last night, and I do mean briefly.
Yuk
(, Tue 29 Apr 2003, 17:50, archived)
# Oh I did try it, but it lacked a certain
je ne sais quoi.
(, Tue 29 Apr 2003, 17:54, archived)
# Colors and Size
Damn, I'm new at this, but I shoulda' known better.
I should have reduced the colors to 256 (or less?) Hmmmmmm, could have made it B/W.

What is a good width dim? 300 pixies??
(, Tue 29 Apr 2003, 17:46, archived)
# 250 pixels is good enough normally
when it comes to the number of colours, reduce them down until it looks shite, and increase the lossiness until it suffers.
(, Tue 29 Apr 2003, 17:49, archived)
# Should I Un-Post?
And then repost when it's fixed...
Or just learn from my mistakes and let it ride?
(, Tue 29 Apr 2003, 17:51, archived)
# You can edit your post
or just write over the old file. It's not actually tooo huge at the moment anyway, it's when people post 800k monsters we get upset.
(, Tue 29 Apr 2003, 17:55, archived)
# you're probably just about OK
when it gets into the evening, when many more of us are on dial-ups, it becomes more important to keep the file size down.
(I used my mobile phone as a modem at home, and pay by the Mb, so I get livid at big pictures, but that's just me. And if they are over 200k, generally it means they'll be 600k)
(, Tue 29 Apr 2003, 17:56, archived)
# Well, if you want to go for the front page it should be 280 pixels or less.
For animations, I reckon about 180 is usually sufficient, unless you've got lots of text. You can usually get away with 32 or 64 colours. Dithering will increase the file size but can sometimes make images look better, particularly if you're using fewer colours. If you're using ImageReady use the 2-up display which shows the optimized anim next to the original.
(, Tue 29 Apr 2003, 17:50, archived)
# If you
want to go for the frontpage you need a fuggin miracle!
;-)
(, Tue 29 Apr 2003, 17:56, archived)
# Well, I guess that must make you a minor apostle
with err, monkeon as Jesus. Scary.
(, Tue 29 Apr 2003, 17:58, archived)
# Really?
in ovenready, you have to make everything RGB before you can use it anyhow, so why bother pre-optimising?
(, Tue 29 Apr 2003, 17:54, archived)
# Size......
Got it down to 102KB. That better?
(, Tue 29 Apr 2003, 18:04, archived)
# much better
with no appreciable loss of quality.
(, Tue 29 Apr 2003, 18:07, archived)
# Thanks Poot!
Pre she ate it.
(, Tue 29 Apr 2003, 18:09, archived)