blocky edges?
hm, are you resizing before exporting?
if you're drawing with pixel accuracy, you don't want to be resizing after you've drawn it.
( ,
Sun 8 Jun 2003, 1:02,
archived)
if you're drawing with pixel accuracy, you don't want to be resizing after you've drawn it.
Drawing
I want to when I draw not have lame blurednesss.
I drew using the penicil, then rotated the thingy I drew, and it fuzzed up.
Photoshops too smooth for it's own good.
*loads up paint*
it makes the sides of a black thing fade to white for no reason when I make a see-through gif. I want no unecesary colored pixels
( ,
Sun 8 Jun 2003, 1:03,
archived)
I drew using the penicil, then rotated the thingy I drew, and it fuzzed up.
Photoshops too smooth for it's own good.
*loads up paint*
it makes the sides of a black thing fade to white for no reason when I make a see-through gif. I want no unecesary colored pixels
it will
if you rotate. learn to draw at different angles. unless you work with indexed colours? possibly?
( ,
Sun 8 Jun 2003, 1:06,
archived)
if you rotate, it will blur to smooth it out
the only points it won't smooth are 90, 180 and -90/270 degrees
( ,
Sun 8 Jun 2003, 1:06,
archived)