
is to make an ant colony optimisation program to find the shortest route around TSP problems like this.
So give me a half a year and I'll find your solution for you.
( ,
Sat 17 Dec 2005, 3:06,
archived)
So give me a half a year and I'll find your solution for you.

I ended up using a similar system to try and solve the the trianglulated graph strippification problem to a empirically testable heuristic (rendering fps of the stripped mesh solution).
Great stuff... it landed me a job at pandemic studios.
( ,
Sat 17 Dec 2005, 3:15,
archived)
Great stuff... it landed me a job at pandemic studios.