Everyone should support the use of insane space deformations in game engines and level design... in a way of their choosing. sorry about image size, it looks like shite if scaled down further.
(DixipoosBye Bye Blackbird,
Sun 19 Mar 2006, 12:16,
archived)
you should ink them
either by hand or in flash/illustrator if you are really concerned about your lines. They look so much better when inked and posted.
(Zoot Cadillac .do androids dream of electric sheep?,
Sun 19 Mar 2006, 12:19,
archived)
very nice
no troll's feet this time ;)
Do you mind if I color that this afternoon. I'm not totally shit at it ;)
(Zoot Cadillac .do androids dream of electric sheep?,
Sun 19 Mar 2006, 12:16,
archived)
didn't you reference a tutorial for colouring?
edit/tis a wunnerful pic
(DixipoosBye Bye Blackbird,
Sun 19 Mar 2006, 12:21,
archived)
I referenced
www.digitalarttutorials.com and a fella called Brian Haberlin ( who is one of the ultimate illustrators, he's worked on all the comics and films ) who makes tutorials for illustrators and sells them at his site. For what they teach you about tattyshop they are well worth $25.
(Zoot Cadillac .do androids dream of electric sheep?,
Sun 19 Mar 2006, 12:24,
archived)
cheers!
(DixipoosBye Bye Blackbird,
Sun 19 Mar 2006, 12:25,
archived)
this is worth a read about Brian if you are interested in that kind of thing.