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# huzzah
I think the key will be in frame timing and the crudeness of the lines in each alternating frame.

They seem to use 3/4 frames of animation cycled through a period of around 25 frames per second in the original, all loosely based around the original but not enough to detract from the animation. May be worth a whirl.

oh, and they could never fucking colour in the characters properly either.
(, Sat 16 Jun 2007, 1:34, archived)
# i'll have a go.
(, Sat 16 Jun 2007, 1:39, archived)