Haha, I misread that as polygons initially which made it very odd.
Very woo. But how do you get the standard 3dsmax skeletons to dive? HOW?
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Jeru War and Piss,
Sun 29 Jun 2008, 16:23,
archived)
Same way you get 'em to do anything!
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Letum Your Ad here £2.40,
Sun 29 Jun 2008, 16:23,
archived)
Yes but they have walking and running stuff built in.
Whenever I tried to animate something more complex manually it just looked arse. I swear you must have some space magicks to get decent realistic looking motion.
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Jeru War and Piss,
Sun 29 Jun 2008, 16:25,
archived)
I prance around filming my self moving and then adding the film as a viewport background sometimes
other than that it's just practice and patience
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Letum Your Ad here £2.40,
Sun 29 Jun 2008, 16:28,
archived)
er, switch on the auto key button and animate them..
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HappyToast Groat froth,
Sun 29 Jun 2008, 16:24,
archived)