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# The radiation compliment to yesterdays biohazard

Now if only I could figure out the original framerate from these FLIs.
(, Wed 28 Jan 2009, 13:11, archived)
# These are ace!
Woo!
(, Wed 28 Jan 2009, 13:12, archived)
# whats the frame rate problem?
70 ticks per second - does that help.
(, Wed 28 Jan 2009, 13:15, archived)
# conversion problem
I'm taking the original FLIs from when I made these, teaching myself 3DS. Exporting them with Quicktime and re-assembling them in Image-Ready (you know, the old one with all the great features that they took out!). Because I'm not getting the framerate right on the export, there's jerky frames. Now I think about it, I think I did them all at 30, let's just hope it wasn't 29.97! No bonus points for guessing which TV/video standard I was working in.
(, Wed 28 Jan 2009, 13:18, archived)
# Could you just spit out the individual frames
and then use those to remake what ever you want.
(, Wed 28 Jan 2009, 13:20, archived)
# if I had the original 3DS anims
I could re-render, but I've no idea where those went, plus the 3DS 4 software won't run on anything. Quicktime player is the only reliable thing I've found which will play/export my old FLI/FLC files, and it works on its own framerate interpolation
(, Wed 28 Jan 2009, 13:24, archived)
# well at least this justifies the 100s of gigs I keep zipped up for bmp frames.
(, Wed 28 Jan 2009, 13:28, archived)
# Ah, thinking ahead...
...not my strong point
(, Wed 28 Jan 2009, 13:32, archived)
# DeBabelizer - this might do what you need
(, Wed 28 Jan 2009, 13:35, archived)
# Thanks
I'll check it out again sometime. I was never too impressed with it back in the day, when it used to crap out trying to unify 256 colour palettes.
(, Wed 28 Jan 2009, 14:15, archived)
# nice
who was it that did the rotating furtive b3ta logo?
(, Wed 28 Jan 2009, 13:15, archived)
# who was it that did ?
OR - Who made :)
(, Wed 28 Jan 2009, 13:18, archived)
# I think you know what I mean.
(, Wed 28 Jan 2009, 13:22, archived)
# Dunno
If someones got the line art for it I could knock out a spinning one
(, Wed 28 Jan 2009, 13:20, archived)
# it was this but it rotated
(, Wed 28 Jan 2009, 13:24, archived)