

Now if only I could figure out the original framerate from these FLIs.

70 ticks per second - does that help.
( ,
Wed 28 Jan 2009, 13:15,
archived)

I'm taking the original FLIs from when I made these, teaching myself 3DS. Exporting them with Quicktime and re-assembling them in Image-Ready (you know, the old one with all the great features that they took out!). Because I'm not getting the framerate right on the export, there's jerky frames. Now I think about it, I think I did them all at 30, let's just hope it wasn't 29.97! No bonus points for guessing which TV/video standard I was working in.
( ,
Wed 28 Jan 2009, 13:18,
archived)

and then use those to remake what ever you want.
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Wed 28 Jan 2009, 13:20,
archived)

I could re-render, but I've no idea where those went, plus the 3DS 4 software won't run on anything. Quicktime player is the only reliable thing I've found which will play/export my old FLI/FLC files, and it works on its own framerate interpolation
( ,
Wed 28 Jan 2009, 13:24,
archived)


checked - It does do what you need.
equilibrium.com/Internet/Equil/Products/DeBabelizer/index.htm
( ,
Wed 28 Jan 2009, 13:35,
archived)
equilibrium.com/Internet/Equil/Products/DeBabelizer/index.htm

I'll check it out again sometime. I was never too impressed with it back in the day, when it used to crap out trying to unify 256 colour palettes.
( ,
Wed 28 Jan 2009, 14:15,
archived)

If someones got the line art for it I could knock out a spinning one
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Wed 28 Jan 2009, 13:20,
archived)