
First off the figures show significant aliasing around their borders, and the embossing filter is not necessary to imply depth as the figures are already three dimensional. If they need separating from the background then a drop shadow is a less intrusive way to do it. They could also stand to be a little further from the edges.
For the background the cropped images in four corners is fine, if a little busy, the centralised scene dropped on top makes it look a little confusing. It would be fairly simple to reduce the overall opacity of the background to make it compete less with the foreground text and images. Alternatively, using a single scene will increase the clarity.
Things like this tend to work better if they more accurately ape the original style of the release artwork. I would have set the text in the same way as the official TF2 title block (with fall-away depth blocks) to make the reference more direct, and to allow the text to sit in the centre of the layout. As it is, the text sits too close to the edge, and in parts it clips the figures.
Apart from that it is an OK cut and paste job.
( ,
Fri 30 Jan 2009, 12:17,
archived)
For the background the cropped images in four corners is fine, if a little busy, the centralised scene dropped on top makes it look a little confusing. It would be fairly simple to reduce the overall opacity of the background to make it compete less with the foreground text and images. Alternatively, using a single scene will increase the clarity.
Things like this tend to work better if they more accurately ape the original style of the release artwork. I would have set the text in the same way as the official TF2 title block (with fall-away depth blocks) to make the reference more direct, and to allow the text to sit in the centre of the layout. As it is, the text sits too close to the edge, and in parts it clips the figures.
Apart from that it is an OK cut and paste job.