he's after your braaaaaaains.......
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J Peasemould Gruntfuttock Alpha Mike Foxtrot,
Tue 17 Feb 2009, 14:19,
archived)
adding a metal shader to the grey parts might be interesting
especially if you stick in an environment map.
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chenobble rocking his explorer beard on,
Tue 17 Feb 2009, 14:21,
archived)
I'm playing around with it a bit
this is a first run, I'm trying some options - and ta for the suggestion!
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J Peasemould Gruntfuttock Alpha Mike Foxtrot,
Tue 17 Feb 2009, 14:25,
archived)
no probs, another tip - rimlighting
a pale blue light at about 0.2 intensity from behind, down and to the right will give an interesting extra zing and help pick out detail.
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chenobble rocking his explorer beard on,
Tue 17 Feb 2009, 14:28,
archived)
I like the cut of your jib, sir.
I always prefer jiggering around with the lighting rather than maxing out the textures. I'll give your suggestion a try.
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J Peasemould Gruntfuttock Alpha Mike Foxtrot,
Tue 17 Feb 2009, 14:29,
archived)
I reckon
it needs some kind of pink...hmmm...maybe magenta logo. A magenta obelisk perhaps.
Heh just kidding. It's ace. Can I nick it for my band's logo?
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brainstuff can eat a whole shredded wheat,
Tue 17 Feb 2009, 14:29,
archived)
check your gaz
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J Peasemould Gruntfuttock Alpha Mike Foxtrot,
Tue 17 Feb 2009, 14:31,
archived)