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# That and the constantly having to fucking travel around everywhere.
I think if it had had the quick travel function of Fallout 3 it might have actually been less utterly terrible.

And also some better crafted missions, the whole emergent gameplay thing really didn't work so well on the actual missions. Was just a case of 'Do you want to play the mission, or travel miles to hear a plan your buddy could have told you on the phone which might make the mission marginally easier'
(, Wed 19 Aug 2009, 14:53, archived)
# hahaha yes ^

just tell me dammit!

*drives miles*

(, Wed 19 Aug 2009, 14:54, archived)
# There does seem to be, go do this
Buddy has a better offer... go help buddy, get killed, another buddy comes saves you, get killed again. Cry

Turn off, play The orange box instead.
(, Wed 19 Aug 2009, 14:55, archived)
# Use the buses, fagt.
(, Wed 19 Aug 2009, 14:55, archived)
# The buses were useless because the bus stops were so far apart and you had to keep going back and fucking forth to the mission briefing, to you buddy, to the mission.
Using one of the boats ended up being the quickest method, but it still took ages.

If it was more spaced out but with denser bases and enemies and you could actually clear out enemies it would have been a lot better.
(, Wed 19 Aug 2009, 14:59, archived)