back in the day
when games developers used to get as much out of the hardware as possible, rather than just buying the latest and greatest hardware and using loads of pre-written high level code to save time.
*clicks*
I love Amigas.
( , Tue 23 Oct 2007, 17:14, Reply)
when games developers used to get as much out of the hardware as possible, rather than just buying the latest and greatest hardware and using loads of pre-written high level code to save time.
*clicks*
I love Amigas.
( , Tue 23 Oct 2007, 17:14, Reply)
that point of view is only really valid for the likes of id and Crytek
who get to request new hardware features from NVIDA and ATI.
What about games console programmers? The graphics cards in the XBOX 360 and PS3 are already generations behind those in top of the range PCs. On consoles, graphics programmers have to work very hard to keep their games looking better and better as the hardware they have to work with gets more and more out of date.
( , Tue 23 Oct 2007, 17:32, Reply)
who get to request new hardware features from NVIDA and ATI.
What about games console programmers? The graphics cards in the XBOX 360 and PS3 are already generations behind those in top of the range PCs. On consoles, graphics programmers have to work very hard to keep their games looking better and better as the hardware they have to work with gets more and more out of date.
( , Tue 23 Oct 2007, 17:32, Reply)