www.scene.org/
Part of the reason the games were so gash were simply down to time/money spent, as well as the developers being shit.
The top developers of these kinds of demos are awesome and can make old technology look way beyond its years, but then they are prepared to spend many hours with their heads burried in relatively small amounts of code.
I love these things *clicks*
(, Fri 31 Oct 2008, 15:59, Reply)