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This is a link post Do violent video games cause violent crime?
Or the opposite?
(, Thu 12 Mar 2009, 17:20, Reply)
This is a normal post But...
If you extend the time period to today...

Edit: that graph is completely useless for making ANY causal conclusions about the game violence/real violence association at all.
(, Thu 12 Mar 2009, 17:27, Reply)
This is a normal post the real interesting thing is the government
has a folder called bjs and this is supposedly the kind of image in it
(, Thu 12 Mar 2009, 17:36, Reply)
This is a normal post Well 'tis the Merkin government...

(, Thu 12 Mar 2009, 17:58, Reply)
This is a normal post Ah, of course, a contextless graph!
That to me seems about as valid as one of them silly graphs from Brasseye.
(, Thu 12 Mar 2009, 17:28, Reply)
This is a normal post It's about as meaningful
as the arguments the other way.

Think of it as a blunt instrument to shorten arguments with twunts.
(, Thu 12 Mar 2009, 17:31, Reply)
This is a normal post people that know nothing but accuse games of causing violent crime
aren't interested in facts or they'd not be people that know nothing about it.

See? Perfect logic.
(, Thu 12 Mar 2009, 17:35, Reply)
This is a normal post Yes 0.2 per thousand playing doom made crime (not specified as violent by that) drop by 10 per thousand
or whatever.
(, Thu 12 Mar 2009, 17:31, Reply)
This is a normal post I call logical fallacy
it's a False Correlation
(, Thu 12 Mar 2009, 17:37, Reply)
This is a normal post you're biased
give me my coins back!
(, Thu 12 Mar 2009, 17:49, Reply)
This is a normal post NO!
REALLY?
(, Thu 12 Mar 2009, 17:51, Reply)
This is a normal post If its american your looking at the effect of abortion
Legalized in 1970 in the US, The number of unwanted children decreased dramatically. since this demographic commits the most violent crime, usually during their late teens.
(, Thu 12 Mar 2009, 21:15, Reply)