
Or maybe the Wii game will be a compilation of these?
( , Mon 28 Jun 2010, 16:53, Reply)

But this game is, well, shit. Boring and shit.
( , Mon 28 Jun 2010, 16:56, Reply)

Terrible nausea-inducing camera, awful movement controls, needless instant death from poorly bolted on stealth gameplay (softened somewhat by instant restart at the last checkpoint, but still a bad idea), uninteresting puzzles, and random real-world facts plumbed into it... presumably in an effort to fulfil the public-service broadcaster remit...?
I won't try this one.
( , Mon 28 Jun 2010, 17:06, Reply)

The facts. Urgh.
I'm trying to avoid the Daleks here, I don't want to learn about when Taxis were introduced to London.
( , Mon 28 Jun 2010, 17:11, Reply)

Tried to play it, felt a bit weird that I was struggling with a low budget child-friendly edutainment game while my 9-year-old brother was off stabbing people's faces in Call of Duty next door, felt pathetic and gave up.
I desperately want to see this concept applied to a game with the Weeping Angels: www.youtube.com/watch?v=FPP5Ja7YNas . You have to solve puzzles, but the game world doesn't freeze as you do it, so every now and then you have to stop and look up/run away before the statue monsters get too close and snap your neck.
Would be fucking incredible, but no way would they ever make that.
( , Mon 28 Jun 2010, 17:23, Reply)

I imagine it's more difficult to implement than it sounds and still be fun, but if you think you can do it, Unity is free. Give it a shot.
( , Mon 28 Jun 2010, 18:18, Reply)