oo clicky
i would have laboured that last stunt a bit more.
very excellent
( , Wed 24 Aug 2011, 0:30, Share, Reply)
i would have laboured that last stunt a bit more.
very excellent
( , Wed 24 Aug 2011, 0:30, Share, Reply)
Yeah, I found it cut away too much.
Must have been some sort of technical limitation.
( , Wed 24 Aug 2011, 0:35, Share, Reply)
Must have been some sort of technical limitation.
( , Wed 24 Aug 2011, 0:35, Share, Reply)
see i would have put more peril in there, real hesitation about her options
but then i guess if you work out what shes thinking then it spoils it.
( , Wed 24 Aug 2011, 0:55, Share, Reply)
but then i guess if you work out what shes thinking then it spoils it.
( , Wed 24 Aug 2011, 0:55, Share, Reply)
Yeah, it's a bit of a problem.
I think the best way that part could have been improved is maybe, add a bit more of a feeling of danger to the terminal velocity stunt; maybe... she could fire the two portals just after jumping?
( , Wed 24 Aug 2011, 1:05, Share, Reply)
I think the best way that part could have been improved is maybe, add a bit more of a feeling of danger to the terminal velocity stunt; maybe... she could fire the two portals just after jumping?
( , Wed 24 Aug 2011, 1:05, Share, Reply)
Anyone notice...
The "suggestive" companion cube on the outside of the wall on the pan away?
( , Wed 24 Aug 2011, 1:23, Share, Reply)
The "suggestive" companion cube on the outside of the wall on the pan away?
( , Wed 24 Aug 2011, 1:23, Share, Reply)