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This is a question Screwed over by The Man

We once made a flash animation for a record company. They told us it was brilliant and 30 staff gave us a round of applause. They asked us to stick it out without their name on it. Then their legal department sent us a cease and desist for infringing their copyright. How have you been screwed over?

(, Fri 3 Aug 2012, 13:46)
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what do you mean it was really popular?
Back in 1991 I was asked if I wanted to help out on some artwork and animation for a DOS based space adventure game. Happy to help I spent a few weeks of my spare time coming up with monster designs and simple animations in lovely old DPaint and the even lovelier DAnimate.
I handed the artwork over and pretty much forgot about it (college and running a video shop took my mind off it I guess). Fast forward maybe 15 years and I happen to discover that not only did the game get made, it was fairly successful and quite highly regarded, to the point that it had a decent budget sequel made a couple of years ago.

Not only did the man not pay me, he didn't even put my name down on the credits for the artwork :(
(, Tue 7 Aug 2012, 13:27, 16 replies)
Name and shame
What game was it?
(, Tue 7 Aug 2012, 13:31, closed)

And here are some of the original animations:

(, Tue 7 Aug 2012, 13:43, closed)
You still have stuff you did
in 1991, that you can post in a few minutes?

You must have chronic OCD . . . I can't find stuff I did this morning.
(, Tue 7 Aug 2012, 13:52, closed)
no, just fairly logically labelled folders of the work I've done

(, Tue 7 Aug 2012, 14:07, closed)

You didn't do the opening sequence for this, did you? ;)
(, Tue 7 Aug 2012, 14:29, closed)
way too good for my skills back then :)

(, Tue 7 Aug 2012, 15:16, closed)

(, Tue 7 Aug 2012, 22:59, closed)

(, Tue 7 Aug 2012, 14:25, closed)

(, Tue 7 Aug 2012, 14:32, closed)

(, Tue 7 Aug 2012, 21:25, closed)
Undeserved credit
I did a BBC Micro to Spectrum port, way back in 1984, for a game which went on to be one of the most famous educational programs of all time: Granny's Garden. Recently I discovered that I'm listed as one of the authors!

It was a pile of shit, however; the code looked like an autistic monkey had been masturbating too near the keyboard, and had repeatedly banged random keys with his flailing fap-fist. I queried how one twisted section was supposed to work, and the original author couldn't fathom it out either...
(, Tue 7 Aug 2012, 14:53, closed)
Funny how that happens.
I was looking though some code I'd done in 2003 a while back. It was to convert a number into it's equivalent text, in Portuguese, and break it into a second line before character 66 so it could be printed on a cheque.

I had put a fair few comments in, but several of them were totally baffling - I'd written stuff like '2nd break left 14 don't use ordinary length'.

Not a clue what it meant.
(, Tue 7 Aug 2012, 15:04, closed)
Sounds like...
... rally course notes.
(, Tue 7 Aug 2012, 18:44, closed)
OK, for the programmers amongst you, here's a sample of the code
...which is so brain-buggering I still remember it:

It was in Basic, with line numbers and everything:

1000 FOR n = 1 TO 10
1010 GOSUB 5000
5000 REM subroutine
5010 ...
5020 NEXT n

yes, that's right, a loop which opened in the main body but was closed in a subroutine. Due to the unusual structure of BBC Basic, which kept separate stacks for each kind of control structure, this actually worked! But try porting that to any other language...
(, Wed 8 Aug 2012, 14:01, closed)
I remember playing that!
(, Tue 7 Aug 2012, 15:47, closed)
Grannies Garden
my teacher almost had me taken to a priest when I solved the connect the five points puzzle and came up with the required pentagram on the first attempt.
(, Wed 8 Aug 2012, 10:47, closed)

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