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This is a question Starting something you couldn't finish

Finnbar says: I used to know a guy who tattooed LOVE across his left knuckles, but didn't tattoo HATE on the other knuckles because he was right-handed and realised he couldn't finish. Ever run out of skills or inspiration halfway through a job?

(, Thu 24 Jun 2010, 13:32)
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Yeah
fair point.

Although there must have been an equivilent of football manager? (maybe)
(, Tue 29 Jun 2010, 9:27, 1 reply)
Well I'm afraid not really
It's the pinnacle of Football Managers *sims" and nothing else will do. I suspect there are other games in other fields where only the best is worth playing - the latest Call of Duty, the upcoming Starcraft, the FIFA games, etc.

I just don't see why it can't be simpler for games to run on Linux. Or is the onus on the game developer?
(, Tue 29 Jun 2010, 9:38, closed)
Yeah
nail on the head - it's the developers really.

There is something called play4linux (or similar) that you can install, and I'm told 99% of Windows games will then run - at the moment, I think it's about 60% of the good ones will run under Wine.
(, Tue 29 Jun 2010, 9:53, closed)
Sounds alright
I've only recently purchased a good spec machine that has Windows 7 on it so I probably won't be changing anything for a few years at least. But it's nice to know there are other options and were it not for the games Linux would be my first choice. I hope it gets better.
(, Tue 29 Jun 2010, 9:58, closed)
I
don't really play games all that much (never seem to have the time any more), so it was the obvious choice for me.

You can't really blame the devs though - to be honest, they want to maximise their profits, so of course would go for the most popular platform.
(, Tue 29 Jun 2010, 10:08, closed)
linux & games
I'm an avid Linux user and also a hardcore gamer, and do have to admit that due to DirectX (and micro$haft screwing gamers over by tricking devs into using it when OpenGL is so much better) it is hard to get games to run well on Linux.

Solution? I just use dual boot, it takes me 20 seconds to reboot to windows (because there is nothing installed on it except games), and then play whatever it is that takes my interest (currently its King Arthur: The role playing game).

One day maybe the tides will change and I can ditch windoze for good, but for now that seems to be the best result.
(, Tue 29 Jun 2010, 12:21, closed)
DirectX
...is not a bad idea, and not really a like-for-like comparison with OpenGL.
Initially it was a protection issue to stop virus(es?) getting to the hardware with a hardware protection layer. Of course, game programmers complained that they couldn't access the video hardware directly when they needed to if it was to be written for Windows (dos would allow this), so M$ came up with "Direct Access (X) to hardware" - "make the call to the hardware you want and we'll send it on for you" - now, it's become a lot more than that.

Of course, if you write for DirectX (or XNA as it's called now I think) then it's a much easier job to port to the Xbox, and thus open your market up a fair bit.

OpenGL is much easier IMO than dealing with DirectX, but that's probably my mindset and not theirs.
(, Tue 29 Jun 2010, 13:52, closed)

Yes its hard to compare the 2 as there are huge differences if you are a developer, and I'm sure they could have made XboX more OpenGL compliant if they wanted to, but its not in their best interests to do so.

Good article on the benefits of OpenGL;

blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX
(, Tue 29 Jun 2010, 14:00, closed)
Nice article
kept me busy!
(, Wed 30 Jun 2010, 7:11, closed)
Dual boot is a lot of faffing around
considering Windows 7 UI is actually pretty bearable for the casual internet user / gamer like me.

Once this PC dies a little and becomes out of date I think I'll go dual boot and get involved again with linux..
(, Tue 29 Jun 2010, 16:28, closed)

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