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# Bumdum-EX24EIOEIO from 'Bumdum Whinge Masters 2'
cfb 102k
(, Mon 14 Mar 2011, 23:49, archived)
# Ooh v nice
What lighting setup do you use?
(, Mon 14 Mar 2011, 23:51, archived)
# thx
On that I have AO on and Env light at under half. Row of six point lights off front
and two in the back. Blender 2.56. I'll likely do a Yafaray of it later on.
(, Mon 14 Mar 2011, 23:58, archived)
# Ah, Blender! Excellent.
Thought it looked a little 3DS, but what do I know, eh ... myself still slowly grinding my way through the Blender tutorials on the site, one painful step at a time. I tried jumping ahead once but they seem to be in that order for a reason! Only problem is that rendering is still so far away, and I want to output something looks nice now, not next year :)
(, Tue 15 Mar 2011, 0:03, archived)
# The way you describe your Blender progress
sounds like me with Illustrator. I'm too impatient for output.
(, Tue 15 Mar 2011, 0:09, archived)
# Not a learning curve that encourages you, yes.
I've had to put a lot of time into it. Order is really important later
as many of the features are not backwards editable. If you didn't
put it in at the start you're fucked and all too likely can't edit later.
(, Tue 15 Mar 2011, 0:11, archived)
# full-on robot chubby
(, Tue 15 Mar 2011, 0:09, archived)
# I should figure out some kind of three hair like antenna for the balls.
Thx.
(, Tue 15 Mar 2011, 0:14, archived)
# Yay!
Good to see you around!
(, Tue 15 Mar 2011, 0:10, archived)
# Thx-X2. Grabbing a cupa at the cafe on the way home.
I'll try to be around a bit more often later in the month.
(, Tue 15 Mar 2011, 0:13, archived)
# Good good
I'll look forward to it.
(, Tue 15 Mar 2011, 0:15, archived)
# #
(, Tue 15 Mar 2011, 1:33, archived)
# Glad you're back :D
(, Tue 15 Mar 2011, 2:02, archived)
# Took 9 dog years to see the magenta.
Well played sir. A suggestive woo to you!bang
(, Tue 15 Mar 2011, 4:24, archived)