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Home » Messageboard » Double Take » Message 1787714

[challenge entry] Ah, what the hell...

From the Double Take challenge. See all 785 entries (closed)

(, Fri 15 Aug 2003, 13:03, archived)
# yay. but i've found thay dont work
very well without sound
(, Fri 15 Aug 2003, 13:04, archived)
# You've confused me
Sound?
(, Fri 15 Aug 2003, 13:06, archived)
# trying
to make people jump.
(, Fri 15 Aug 2003, 13:06, archived)
# yes
but a little known part of the gif standard I find.
(, Fri 15 Aug 2003, 13:07, archived)
# gggggggggggggrrrrrrrrrrrrrrrrrrrrraaaaaaaaaaaaaaaaaaaaaaaA
gggggggrrrrrrrrrrrrrrrrrrraaaaaaaaaaaaaaaagggggggggggHhhhhhhH
(, Fri 15 Aug 2003, 13:05, archived)
# ever thought of
specifying a non-zero delay between those
last frames? Zero delays do not suit my
computer at all - the frames tend to be gone
before I see them.
(, Fri 15 Aug 2003, 13:11, archived)
# Upgrade
From your ZX Spectrum, then.
(, Fri 15 Aug 2003, 13:12, archived)
# Yet another example of Micro$haft being crap ...
IE treats zero as 1/10th of a second (I think) and lots of animation programs put zero in for unspecified delays. So a lot of the time people throw an animation together without paying any attention to the delays, run it up on IE and think "that looks fine" and then it looks shite on everyone else's browsers.

I think Mozilla and Konqueror have a setting for dealing with it (ie, what should we default to) but I might be wrong.
(, Fri 15 Aug 2003, 13:16, archived)
# My computer is too fast,
not too slow.
(, Fri 15 Aug 2003, 13:20, archived)