that's
10 times quicker than i'd do it :p in C4D
(
8-Ball,
Tue 13 Jan 2004, 13:20,
archived)
C4D?
never head of it
(
SuperMatt,
Tue 13 Jan 2004, 13:21,
archived)
here :
www.maxon.net/index_e.html
easy to use, and catching up with the 2 'main players' very quickly.
(
8-Ball,
Tue 13 Jan 2004, 13:24,
archived)
i'm going to stick to maya
i know how to use it and it's the best for movies and is getting there with games (tho 3dsmax still has the edge there)
(
SuperMatt,
Tue 13 Jan 2004, 13:26,
archived)
what's wrong with
polygons eh?
(
Mr. Partyhat,
Tue 13 Jan 2004, 13:28,
archived)
nothing wrong with polys
the way subdivs work is by using a poly mesh and then it gets smoothed
(
SuperMatt,
Tue 13 Jan 2004, 13:33,
archived)