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# The usual basic syntax for the POKE command
is 'POKE address, byte_value'. Its function is to put the number you specify into the memory address you specify.

Edit: And now your old-computer has a shitload of RAM :)
(, Mon 6 Jan 2003, 14:20, archived)
# Don't you just miss POKES?
A great way to play system russian roulette...
(, Mon 6 Jan 2003, 14:24, archived)
# Someone actually wrote
PEEK and POKE AmigaDOS commands :)

Note: The Amiga has no memory protection.
(, Mon 6 Jan 2003, 14:27, archived)
# poke 53280,0 : poke 53281,0
ahh - those were the days...
(, Mon 6 Jan 2003, 17:29, archived)
# you are REALLY
showing your geekiness today. Put it away! :)
(, Mon 6 Jan 2003, 14:24, archived)
# No
I'm bored, and people keep putting technical things on the board. Some of my replies are quite educational... like the person spooked by their DVD show-through now knows why it happens.
(, Mon 6 Jan 2003, 14:29, archived)