
that no longer sacrificies style and character for grey boring reality
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Mon 21 May 2007, 16:59,
archived)

controlled by 'marketing' twonks so that all games are released in competition with each other on 3 days of the year with months of yawning dead time inbetween, and even then only games that can be easily pitched by and to these morons will ever get developed in the first place and cursed with lousy management that are incapable of actually liasing between the bean-counters and the teams so that people actually have some clue of what is going on and some sense that it can be achieved on time blah blah blah moan mutter rant
/ex games industry blog
( ,
Mon 21 May 2007, 17:10,
archived)
/ex games industry blog