What's most important to me is that a) it's smooth, so yeah a high poly count, and b) that it has a flat texture mapped onto it, because that will show up as a separate editable layer in PS, but if there's no texture mapped onto it I can't create a texture layer for it in PS.
(,
Wed 1 Oct 2008, 5:01,
archived)
texture layer poly count texture layer poly count texture layer poly count texture layer poly count texture layer poly count texture layer poly count
(,
Wed 1 Oct 2008, 5:27,
archived)