
What renderer is that? Is that proper depth of field, or faked with a z-buffer or summit?
I need to get my rendering skillz0rz up to scratch...
( ,
Mon 26 Jan 2009, 17:59,
archived)
I need to get my rendering skillz0rz up to scratch...

However - its not photoshop filters from where i'm sitting.
Edit: I can see how it could be photoshop done. but that would take more pissing about - better to the the 3d up and let it run a bit longer.
( ,
Mon 26 Jan 2009, 18:02,
archived)
Edit: I can see how it could be photoshop done. but that would take more pissing about - better to the the 3d up and let it run a bit longer.

Or have renderers started simulating the internal workings of the camera lens these days?
( ,
Mon 26 Jan 2009, 18:07,
archived)

they reworte the renderman ones for wall-e.
anamorphic lens effects needs a good lens simulation.
( ,
Mon 26 Jan 2009, 18:09,
archived)
anamorphic lens effects needs a good lens simulation.

Renderer is FinalRender for 3dsMax.
Depth of field was done used FinalDOF.
FinalRender can do accurate 'real' depth of field as well - but it takes forever, and is never really worth it in the end unless you are doing extreme effects and/or stills.
ps. I can see your skillz are just fine from your portfolio. ;)
( ,
Mon 26 Jan 2009, 18:07,
archived)
Depth of field was done used FinalDOF.
FinalRender can do accurate 'real' depth of field as well - but it takes forever, and is never really worth it in the end unless you are doing extreme effects and/or stills.
ps. I can see your skillz are just fine from your portfolio. ;)