
but compression all but killed this.
From the New Ways To Deliver The Mail challenge. See all 239 entries (closed)
(, Sat 31 Oct 2009, 4:01, archived)
animated gifs should be kept as small as possible, but never exceed 400 KB.
edit: this is about 399
(,
Sat 31 Oct 2009, 4:04,
archived)
edit: this is about 399
I'm asking how you physically were able to make that anim so large.
(,
Sat 31 Oct 2009, 4:05,
archived)
It all started with CS3, which I may add is a bit of a cunt about exporting gifs-- it does but it adds artifacts. I exported it as a series which works fine, then put them together with a bit of freeware. I then resized it in the Gimp until it was under 400k.
If you have a better idea, this making things smaller is ruining them.
(,
Sat 31 Oct 2009, 4:09,
archived)
If you have a better idea, this making things smaller is ruining them.
Imageready should come with it, and it has customisable optimisation for animations.
(,
Sat 31 Oct 2009, 4:10,
archived)
So you don't need to bugger about trying to find it.
Just have each frame you want ready and open in one image, each in a different layer.
(,
Sat 31 Oct 2009, 4:18,
archived)
Just have each frame you want ready and open in one image, each in a different layer.
It is actually pretty good for optimising animations from a series of gifs. I suspect you are doing something wrong in your exporting of gifs from Photoshop though. They should never be that big I wouldn't think.
(,
Sat 31 Oct 2009, 4:19,
archived)
might be better to reduce the colours, or allow some banding of colours, and if all else fails, scanlines :D
(,
Sat 31 Oct 2009, 4:07,
archived)
My wonky woo used gifsicle with
--loopcount=forever --colors 256 --optimize=2
(,
Sat 31 Oct 2009, 4:28,
archived)
--loopcount=forever --colors 256 --optimize=2
You could get that down to 300-400k no problem without really losing much quality. Might be worth doing in case you want to post it when there are more people around who might get stroppy.
(,
Sat 31 Oct 2009, 4:47,
archived)