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# I wonder if it will roll back back round to 000000
like a car speedometer. That'd be fun. B3ta's own little millennium bug.
(, Thu 8 Apr 2010, 12:46, archived)
# Nah, the end sequence will play, and we'll all end up back at the menu screen.
Then it's just a wait for "B3ta 2" to be released. Hopefully Rob will showcase it at the next E3.

(, Thu 8 Apr 2010, 12:59, archived)
# I'm kind of hoping they'll call b3ta 2
G4mma
(, Thu 8 Apr 2010, 13:01, archived)
# Maybe it'll cause a rift in time
And we'll end up at web.archive.org/web/20010723123310/http://www.b3ta.com/
Looking at the archives from 2002... nothing seems to have changed. The layout is pretty much the same.
web.archive.org/web/20020531185914/http://www.b3ta.com/

Maybe we could have a challenge... "B3ta through time. b3ta in history and the future!"
(, Thu 8 Apr 2010, 13:09, archived)