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(, Sun 1 Apr 2001, 1:00)
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Taking your compairsions, you love your bike, but in some circamstances it's not as good as a car.... In what you said, you dismissed your 'bike' (the video game) as a valid form of transportation (medium to tale stories), period.
Some video games don't invoke much story or emotion at all, then again, sodku books don't eaither. Others are epic tales expanding many characters and stories that are generally written by established fiction authors. They add an extra level that can not be established in a film or book; choice. Sure, we all know that the princess is in another castle... but when you walk around the dystruction of hyrule, a once alive and peaceful town filled with people, then it feels you with a sense of dread, and the fact you have to restore the 5 sages to stop a powerful overlord who has bought distruction to the land (Zelda, Nintnendo). When you're chasing a red ballon attached to your photo-realistic child through a shopping mall, and eventually find him killed by a car - with the sudden darkness and rain pouring down and the internal darkness that encompases the mood of the main character (Heavy Rain, PS3). Then there is the likes of Portal 2, which has actual laugh out loud moments, and extreme skill.

I'm not a heavy gamer, but I don't dismiss it as a medium to tell stories... and in fact, in the UK, our games industry brings in more money than our films one.
(, Fri 15 Jul 2011, 17:05, Reply)

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