The chance that you'll win if you switch is the chance that you already picked a goat: 2/3.
It's the forgetful host variant that stumps me.
(, Wed 27 Aug 2008, 11:28, archived)
so he may as well have just known anyway.
(, Wed 27 Aug 2008, 11:31, archived)
I think it's because when the host fucks up, it means you definitely didn't choose the car the first time, so it's throwing away half the times that you didn't choose the car, leaving you more likely to have picked the car the first time, which reduces the benefit of switching.
(, Wed 27 Aug 2008, 11:39, archived)
Probably statistical clustering. Try it with more doors - if it were the same as the host-knows version, you'd win 9/10 times for ten doors.
Edit: no, sorry... it always ends up a 1/2 chance if you exclude those cases, yes, with any number of doors (assuming the host gets down to 2 doors without opening one on the car.) The point is that you don't gain anything by switching.
(, Wed 27 Aug 2008, 11:42, archived)
but it's 1/2 for each of switching and not switching.
(, Wed 27 Aug 2008, 11:43, archived)
but I can't Get My Head Round It and make it seem intuitive and obvious to me like the normal version now does.
(, Wed 27 Aug 2008, 11:47, archived)
the probability of choosing a goat the first time is 2/3.
If you chose a goat the first time, the probability of the host chooing the car is 1/2. So the probability of you choosing a goat and the result being counted is only 1/3.
So now you're in the situation where, if you chose the car the first time you will definitely win if you stick. But if you chose a goat the first time, you will definitely win if you swap. But the probability of each of those situations coming up is the same. i.e. 1/3, or 1/2 of the valid results.
(, Wed 27 Aug 2008, 11:54, archived)