sculptris indeed.
ZBrush isn't a program, it's an exercise in making people go insane. Worst. Interface. Ever. Sculptris does the modelling side of things a thousand times better than Zbrush. It's just a shame that it doesn't have any of the power features that ZBrush has. I spent most of yesterday scouring the web for ways to avoid using ZBrush and discovered a neat little 3DS plugin called Wrapit, which does semi-automated low-poly topology creation around hi-poly meshes. Very useful and allows me to avoid opening ZBrush ever again.
(
Damocles wants no part of your debauchery,
Tue 12 Apr 2011, 22:15,
archived)
'programme'
I am disappointed in both of you.
(
LordManley twitter.com/LordManley,
Tue 12 Apr 2011, 22:17,
archived)
a programme is an itinerary of events.
a program is a software application.
(
Damocles wants no part of your debauchery,
Tue 12 Apr 2011, 22:18,
archived)
Oh.
I assumed that Zbrush was an algorithmic process for within sculptris, I did not know that it was software in it's own right.
Now I feel dirty.
(
LordManley twitter.com/LordManley,
Tue 12 Apr 2011, 22:20,
archived)
'it's'
I am disappointed in you.
(
4Q just lurking,
Tue 12 Apr 2011, 22:30,
archived)
That one was deliberate, a kind of clever jest.
I take no pride in that though, the programme one was not.
(
LordManley twitter.com/LordManley,
Tue 12 Apr 2011, 22:44,
archived)