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# it's the fade
it causes virtually every single pixel in your image to change in every single frame
(, Thu 12 Jan 2012, 10:52, archived)
# ^
(, Thu 12 Jan 2012, 11:08, archived)
# I would agree with this
if you didn't do the fade it would work out much smaller in file size.
(, Thu 12 Jan 2012, 11:12, archived)
# Thanks.
I just assumed that as I'd saved each layer as a 25k file, reassembling them would be about 350K.
Didn't realise GIFs end up much bigger!
(, Thu 12 Jan 2012, 11:23, archived)
# It's not about each frame but the blending between frames the more pixels that constantly change
the heavier the filesize I can't remember the name of the b3tard but he does those silhouette animations which have a massive canvas size but are extremely small on filesize because the only moving parts are the silhouettes which are usually smaller on the canvas this is a prime example of gif optimisation.
(, Thu 12 Jan 2012, 11:27, archived)
# this started as a 20k file and ended up 344k with the snow effect
it's the amount of pixel movement, it ramps up the file size
(, Thu 12 Jan 2012, 11:31, archived)
# worth it though.
his willy must be cold...
(, Thu 12 Jan 2012, 11:32, archived)
# BANG....... BANG
dawwww... I keep missing the little bugger!
(, Thu 12 Jan 2012, 11:37, archived)
# lovely as usual
(, Thu 12 Jan 2012, 13:41, archived)