Ooh *gets a bit 'bi curious'*
Nice use of the word 'guests' btw.
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Sat 10 Jan 2015, 4:33,
archived)
Yeah I thought that!
It looked terrible when I optimized it any more than that I seem to remember!
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Sat 10 Jan 2015, 16:08,
archived)
so bracing!
What do you use these days for gif animation? I used to be fine with Photoshop, but they've screwed it up entirely since merging it with video output - it ignores the frame-delays I set and outputs super-slow due to some bullshit "framerate" setting that just makes it choppy
Driving me nuts.
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Sat 10 Jan 2015, 4:09,
archived)
Driving me nuts.
Haha, that's some old-skool moaning right there.
I used to piss and moan about that on /board after PS first dropped ImageReady (remember that?). The frame-delays thing particularly pissed me off. I actually contacted Adobe support and asked why they'd removed a basic function from their software. They told me to use Fireworks, the cheeky fuckers.
Anyway, HAPPY ENDING: .gif functionality has been completely integrated into the last couple of PS versions, no silly workarounds, it just works.
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Sat 10 Jan 2015, 4:48,
archived)
Anyway, HAPPY ENDING: .gif functionality has been completely integrated into the last couple of PS versions, no silly workarounds, it just works.
Is that the ones you have to pay monthly for? Trying to avoid that.
Finally found a small and cheap Mac application to do the final stage of setting the frame delays and saving it - thankfully it takes a layered PSD as I needed it for a work thing and couldn't piss around any longer.
"Gif Animator" by "Make Fire" if anyone is in similar need.
( ,
Sat 10 Jan 2015, 12:05,
archived)
"Gif Animator" by "Make Fire" if anyone is in similar need.
nooooo, I don't plan on renting software.
I'm on CS6, I'm going to hang onto it as long as I can.
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Sat 10 Jan 2015, 14:48,
archived)
I just ran updates on CS6
and now it works! Glad that app was less than 2 bucks, but, fuck.
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Sun 11 Jan 2015, 2:25,
archived)