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# I'm confused about how a vector
would have a white border in the first place.
Perhaps if you explain how the white border got there, I might have some suggestions.
(, Sun 24 Feb 2008, 18:03, archived)
# ^this
I won't give suggestions, but I'd like to know how that outline got there.
(, Sun 24 Feb 2008, 18:04, archived)
# levers and pulleys!
(, Sun 24 Feb 2008, 18:05, archived)
# smoke and mirrors
(, Sun 24 Feb 2008, 18:07, archived)
# lies and statistics.
(, Sun 24 Feb 2008, 18:13, archived)
# does this help?
www.b3ta.com/board/8096775

Tbh I couldn't find a decent tutorial on how to achieve something like this with vectoring. Google was not my friend.
(, Sun 24 Feb 2008, 18:13, archived)
# Ok
then I'm guessing your problems stem way back from step one, when you removed the background.
I don't use Gimp so I'm not going to give a step-by-step, but here's a general idea of how to fix this quickly.
Turn off the background and merge all of the foreground, white outline included, onto one new layer.
Set the new layer to 'preserve transparency'.
Now use the clone tool to 'extend' the edges of the coloured area onto the white... just click right near the edge of the colour to set the sample position, then move a few pixels in and clone onto the white.
Messy, but it should basically work.
(, Sun 24 Feb 2008, 18:25, archived)
# hmm sounds tedious but...
I've investigated all the other possible quick fixes and failed, so it looks like more manual grafting is necessary.

Thanks for the tip, I'll go away, take a break then get cracking with it. cheers!
(, Sun 24 Feb 2008, 18:35, archived)
# Here:

I fixed this using the method above. It left it looking pretty jaggy, so I smoothed it by selecting everything except the background, masking it, gaussian blurring the mask, then playing with the levels of the mask until the jaggies smoothed out.
(, Sun 24 Feb 2008, 18:35, archived)
# wow
much much much appreciated thank you!
(, Sun 24 Feb 2008, 18:38, archived)