
Minor TJ: Can anyone tell me how to add those file-size-reducing lines to
an animated gif in potatoshop CS3? Or direct me to a tutorial. I can't find it anywhere.
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Fri 14 Mar 2008, 21:57,
archived)
an animated gif in potatoshop CS3? Or direct me to a tutorial. I can't find it anywhere.

or just draw one, copy it, merge down and repeat etc
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Fri 14 Mar 2008, 21:59,
archived)

Cheers! Also I just hovered my mouse over your anim of Clan Soul and pissed myself. How unexpected!
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Fri 14 Mar 2008, 22:01,
archived)

of half-wits, pricks and haters on ignore I might get to see these wonderful creations of yours. Alas, that day seems far away.
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Fri 14 Mar 2008, 22:11,
archived)

duplicate layer
move it down 2 pixels,
merge, duplicate
goto 20
there is a simpler method, but i don't know what it is
( ,
Fri 14 Mar 2008, 21:59,
archived)
move it down 2 pixels,
merge, duplicate
goto 20
there is a simpler method, but i don't know what it is

and paste over the top of your anim?
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Fri 14 Mar 2008, 22:00,
archived)

there's probably an easier way to just not do it at all :D
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Fri 14 Mar 2008, 22:04,
archived)

once you have all frames in imageready create a new layer at the top of the others,
so it's at the top of the layers panel
then create a new imageready file; 1 px wide 2 px deep, transparent background,
fill in the top px black then click
edit: define pattern
then, back on the main animation on the new blank layer (which should be transparent)
click edit - fill - pattern, and don't click preserve transparency.
It 'should' then put the scanlines over all the frames for you
and there you are.
--------------------------------------------
create a new layer it tatty shop
select a dark colour from your image
draw a 1 pixel horizontal line on your new layer
duplicate that layer
move it down 2 pixels
merge layers
duplicate layer
move new one down 4 pixels
merge layers
duplicate, move, merge, duplicatemovemerge
until you have a single layer where every other line is a scan line
--------------------------------------------
Because they tend to make everything seem pretty dark, I often put an adjustment layer underneath the scanline layer to up the brightness/contrast of all the layers beneath (in the layer menu of tattyslop)
forward-scrolly images:
Ctrl T to transform mode
Hold Ctrl to move vanishing point
Scale image holding Shift and Alt
Press enter to apply transform
Keep pressing CtrlShiftAlt +T to create lots of duplicated frames with scaled in the same way as previous frame
( ,
Fri 14 Mar 2008, 22:01,
archived)
so it's at the top of the layers panel
then create a new imageready file; 1 px wide 2 px deep, transparent background,
fill in the top px black then click
edit: define pattern
then, back on the main animation on the new blank layer (which should be transparent)
click edit - fill - pattern, and don't click preserve transparency.
It 'should' then put the scanlines over all the frames for you
and there you are.
--------------------------------------------
create a new layer it tatty shop
select a dark colour from your image
draw a 1 pixel horizontal line on your new layer
duplicate that layer
move it down 2 pixels
merge layers
duplicate layer
move new one down 4 pixels
merge layers
duplicate, move, merge, duplicatemovemerge
until you have a single layer where every other line is a scan line
--------------------------------------------
Because they tend to make everything seem pretty dark, I often put an adjustment layer underneath the scanline layer to up the brightness/contrast of all the layers beneath (in the layer menu of tattyslop)
forward-scrolly images:
Ctrl T to transform mode
Hold Ctrl to move vanishing point
Scale image holding Shift and Alt
Press enter to apply transform
Keep pressing CtrlShiftAlt +T to create lots of duplicated frames with scaled in the same way as previous frame

just a notepad file from advise i've got from other b3tans over the years concerning the subject, it seemed helpful to paste :)
( ,
Fri 14 Mar 2008, 22:25,
archived)

An alternative to relieving the dark is to lover the darkness of the black line to 333333 instead of 000000
( ,
Fri 14 Mar 2008, 22:07,
archived)