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# Sleep.....
(, Wed 17 Sep 2008, 5:08, archived)
# ooh gooey fun
hi cockalorum :D
(, Wed 17 Sep 2008, 5:10, archived)
# And sweet dreams

(, Wed 17 Sep 2008, 5:13, archived)
# ta!

niteyniteforabit b3ta
(, Wed 17 Sep 2008, 5:21, archived)
# Hahahahaha
WIN
(, Wed 17 Sep 2008, 5:29, archived)
# Thom?
(, Wed 17 Sep 2008, 6:13, archived)
# Woo!
(, Wed 17 Sep 2008, 5:14, archived)
# With everybody hitting the ole haystack, I guess I can deposit this right here...
EDIT:

Totally busted! Click for big!
(, Wed 17 Sep 2008, 5:25, archived)
# And I'll reply with this. Before they thrust in with their cries.
(, Wed 17 Sep 2008, 5:31, archived)
# I remember yew, blackhaT....
(, Wed 17 Sep 2008, 5:41, archived)
# Hahaha!
I'm always willing to invert the argument if you like.
As I'm often of two minds about such things.
BTW: OSX port
Python parts are sorted and I'll compile your fractal code as-is for OSX
I'll gaz you a link with the ported files soon as I have a moment to finish.
(, Wed 17 Sep 2008, 5:48, archived)
# Haha! Slaving away at crap code.
You could be working on your neutron gun.

Goes through clothes and isn't affected by magnets.
(, Wed 17 Sep 2008, 5:51, archived)
# Yes, an abundance of crap code.
Yours is refreshingly blunt in comparison to
what I am dealing with this week. [/;-D
(, Wed 17 Sep 2008, 6:11, archived)