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![](http://www.mofahaimages.com/b3ta/sphere2_2.jpg)
This is what it's doing with 'Lights From File' selected. Most other PS lighting setups give similar results, the artifacts or whatever they are show through.
Ok, here's what I think might be happening. I think it's possible that some lighting information is being saved in the file, and that PS isn't handling it properly. Is it actually possible to make a sphere with a flat texture mapped to it that has no lighting information saved with it? Does this make any sense?
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That pic answers a couple of other questions too.
I will send a test set later on this eve.
( ,
Sat 4 Oct 2008, 2:31,
archived)
I will send a test set later on this eve.